Then your troops marches home - and ends up lost as soon as they walk into the keep. A while later you get a mail your marching troops zeroed someone else. So you first get a mail all trops are lost. the server can kill off troops in your keep - while same troops are busy walking out to hit someone else. Or the client can be early - deciding you missed to join a rally even when your march entered the other keep several seconds before the rally marched out. the server doesn't synchronize time between client and server - so the client can be behind and you have to see the march delay several seconds before starting to march. if you get red WiFi when starting academy research, the game can give back the gold but keep the research stones, which means the gold and research stones wasn't processed in the same transaction but as two separate transactions it's possible for two players to port to the same location - so an attacker may see and attack a small keep and not know there is a hidden big player hiding on that same spot. in bf you can fail to attack because the came thinks you or your opponent is bubbled. in bf you can be fp without any battle report mail The synchronization between client and server is abysmal. I have never before seen commercial software with so many bugs. So if you know of a botter in the game, ask friends and alliance members to send with you, and they may be banned.so basically if me and my alliance and bro and sister allainces are on ur server, and think u are botting even when u arent, and we all complain that u are, would u like evony to ban u ? evony investigates each person and they figure whether or not he is, not because u got 200 peopel to say he was, all 200 people could have been lieing, so no, that is not how u get someone who is botting banned, U complain yea then evony will determine whether they are or arent, if it was that simple that means all the people anyony cant beat all they have to do was complain to evony that hes botting.Hard to say. But later, all of us, almost every person in our alliance and sis-bro alliances reported the person, and the player got banned. If you know of a bot, usually if you send one note to the Help Spot in evony to get the player banned, it gets overlooked and the person plays on.īut my alliance and I found a person that was on 24/7, so one of us reported him. Trust me if there was an easier way we would have done it.Is that sufficient enough? No? I am sorry if you think 15 seconds of your time every 2-5 hours of gameplay is too much time to take to remove botters from the game. This intervention occurs less then 1 time every 2 hours. The nature of this beast is that it will require some user intervention. Look we do nothing you complain, we do something you complain. All the bot makers would have to do is recompile for linux, which would take even less time. Additionally Punkbuster cannot run on any flavor unix, as Evony is a web-based game and the bots are also web based this will have no effect as setting up an unbuntu dual boot system just for botting is incredibly easy and can be done in less then an hour, even less if you have already downloaded the installer. Even IF punkbuster could be modified it requires an administer level account in windows to run, which means many people cannot play the game from work. I think I might know a little more about it then you.ģ. I have worked with Even Balance in the past on another title and still have many good contacts over there. No punkbuster will not work with Evony, please show one game they support that is not an FPS or based on an FPS engine, or has more then 32 players per server. I did not edit your posts, a volunteer mod did, I have no idea what was removed.Ģ.
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